I wanted to create another character, once again inspired by the art style of Overwatch. No concept for this one, I used iterative block-outs in ZBrush. Was really fun to create the small foxes and pose them together with the character!
Sculpt in ZBrush, retop and rig in Maya, baking in Marmoset Toolbag, textured in Substance Painter, rendered in Marmoset Toolbag and then put together in Photoshop. Flow map for the hair in Krita.